Play Clientbound

For more information on what these packets do, visit https://wiki.vg/index.php?title=Protocol&oldid=7368#Clientbound_2

S00PacketKeepAlive

TypeNameDescriptionSignature

function

getId

Returns the ID parameter

int()

function

setId

Sets the ID parameter

void(int)

S02PacketChat

TypeNameDescriptionSignature

function

getChatComponent

Returns the chatComponent parameter

IChatComponent()

function

setChatComponent

Sets the chatComponent parameter

void(IChatComponent)

function

getType

Returns the type parameter

byte()

function

setType

Sets the type parameter

void(byte)

S08PacketPlayerPosLook

TypeNameDescriptionSignature

function

getX

Returns the X coordinate

double()

function

getY

Returns the Y coordinate

double()

function

getZ

Returns the Z coordinate

double()

function

setX

Sets the X coordinate

void(double)

function

setY

Sets the Y coordinate

void(double)

function

setZ

Sets the Z coordinate

void(double)

function

getYaw

Returns the yaw rotation

float()

function

getPitch

Returns the pitch rotation

float()

function

setYaw

Sets the yaw rotation

void(float)

function

setPitch

Sets the pitch rotation

void(float)

function

getFlags

Returns the flags Set (flags = one of: x, y, z, y_rot, x_rot)

Set<String>()

function

setFlags

Sets the flags Set (flags = one of: x, y, z, y_rot, x_rot)

void(Set<String>)

S32PacketConfirmTransaction

TypeNameDescriptionSignature

function

getWindowId

Returns the windowId parameter

int()

function

setWindowId

Sets the windowId parameter

void(int)

function

getActionNumber

Returns the actionNumber parameter

short()

function

setActionNumber

Sets the actionNumber parameter

void(short)

function

isAccepted

Returns the accepted parameter

boolean()

function

setAccepted

Sets the accepted parameter

void(boolean)

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